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Project 4

”Cut your way through a hospital of evil in order to save your granddaughter from a cruel fate."

In this game project I worked on concept, colors and 3D props for our background environment. I was mainly resposible for our different environments color schemes to make sure our three different game areas would feel unique and so the player would get a sense of going deeper into the hospital and the sickness that follows. I also made props for the different areas such as IV drops, dressers, beds, the gates and the entrance counter. I also worked on our cutscenes. The first pictures in the intro was made by one of our animators but I later took over and finished both the intro and outro.

Trailer

Intro Cutscene

Outro Cutscene

Thumbnails for the outro cutscene

Thumbnails for the outro cutscene

Color Concept for different areas in the hospital

Color Concept for different areas in the hospital

Monster concepts

Monster concepts

Area concepts
Translation: Room with bloodtrail, Lounge, Basement, Halls with beds Parallax, Lounge is in the background, Experiment.

Area concepts
Translation: Room with bloodtrail, Lounge, Basement, Halls with beds Parallax, Lounge is in the background, Experiment.