Website powered by

Fairy Temple Diorama

For this project I wanted to work on a diorama that explored movement. I came up with the idea of a forgotten ruin in where nature had taken over, water had spread along the ground and plants like moss, ivy and water lilies started growing. I had alot of fun and got to explore working with shaders, lighting and cinematics in unreal engine 5.

Highpoly and Lowpoly

Highpoly and Lowpoly

Node system, UV and textures

Node system, UV and textures

Concept

Concept